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Posts Tagged ‘fantasy’

Kind of an equestrian metaphor in the title, I guess. Well, I’ll let the secret out, then. Back in high school, I had a couple of years of riding lessons. What these riders do in the Olympics–I was never close to brave enough to do that, although I love to watch it. I quit when the jumps went from 3′ 9″ to 4′. That was too much for me.

Anyway, back to writing. I’m past the midpoint in the first draft of THE BARD’S GIFT and I have to admit it’s not going quite in the direction I’d planned. For one thing, this is a fantasy and most of the fantasy elements haven’t even shown up, yet. I thought I’d already be at the dragons by now.

I think I’ve mentioned probably a dozen or so times that I’m more of a discovery writer than a plotter. I do insist that I know the central conflict and have a pretty good idea what climax I’m aiming for before I start writing. More is good. Sometimes, I’ll write out what I call a proto synopsis with the main points of the story. I don’t do a chapter-by-chapter outline. I tried that once or twice and I spent as much time revising the outline as I did writing. Totally not worth it.

So, I’m letting this story go off in a slightly different direction right now. I like where it’s going. I like the character development it’s giving me. And it’s still not too far off course.

Besides, it’s a first draft. I can fix anything in the revisions.

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Another new issue for my YA alternate history project. Do I go for authenticity or reader accessibility and is there any middle ground.

I put the first part of the first draft of THE BARD’S GIFT up for critique on one of the writers’ forums I frequent. The first response I’ve gotten back indicates that certain words are causing a problem. Interestingly enough, not the ones I would have predicted. There are a couple of jaw-breaker words that I expect to have to reconsider.

The story is set against the failure of the viking colony in Greenland. In places, I’m using the actual terminology that these people would use–hopefully with enough context and/or explanation to let the reader know what is meant. A cargo ship is a knarr, for example. Other terms, because of their similarity to English words, seem to be more of a problem.

So, now the question I have to consider is whether I stay with the actual historical term for accuracy or change to something more recognizable to a modern audience. And whether an alternate history ought to try to be as accurate as possible.

These aren’t problems I’ve faced with straight-forward fantasy. When I get to build my own world for a story, the only issues are consistency and not doing anything that throws the reader out of the story. Then again, maybe terms that are confusing because they look too much like English words with different meanings will throw the readers out of the story.

Well, it’s still a first draft. I’ve got time to figure some of this stuff out.

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I don’t much like flashbacks and don’t usually write them. I’d much rather read or write a story in chronological order. Every once in a while, though, you have to work in some information on something that happened before the story opened. If that means a flashback, my preference is to make it as short an undisruptive (is that a word?) as I can.

That said, I just wrote a flashback in Chapter 17 of THE BARD’S GIFT. At least it’s not right at the beginning.

Of course, this is a first draft and nearly anything could change, but I think this works. My alpha and beta readers will let me know if I’m wrong.

The reason for a flashback in this one, is that the main character is suddenly remembering something she saw when she was only six. She saw it but didn’t understand what it meant at the time; now she does. And the knowledge will color the way she responds to another character (who happens to be the antagonist) from this point forward, so its important.

Sometimes, you just do need a flashback. Make it short (if possible) and connected to the where the character is in the story. Try to make it flow with the story and not force it to a screeching halt. Hopefully, I’ve done that. If not, well, this is a first draft. Everything can be fixed in the revisions.

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Oops. Got busy writing and almost forgot to blog.

It’s taken a while with this story, but I’m finally in the flow. I’m cranking out a chapter or a bit more every two days. It may not last, but I’m sure going to enjoy it while it does. I cranked out the last scene of one chapter and the first scene of another today, about 1800 words.

I needed some help from some writing buddies about something I didn’t know enough about. It’s great to have people with a variety of knowledge and experience in your online groups. That online discussion fueled some ideas that I think will improve the story. It also seems to have really gotten the juices flowing.

This is my YA alternate history, so I’ve often been slowed down by the need to do specific research. I had some on this bit, too.

Now, back to writing.

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My recent reading–some good, some bad–has made me think more about this. It occurs to me that there are two separate parts of the craft of writing.

One part is unquestionably the writing itself, learning the techniques of making our stories come alive for readers. This encompasses most of the “rules” you’ll run into in books and critiques. Show vs. Tell (and both have their place), dialog tags and beats, avoiding adverbs, sticking to a single point of view at a time. There are whole books written just on these techniques. They’re the mechanics of how to get your story out, but they are not the story.

Of course, we all aspire to write eloquently. But it is possible to write competently and tell a rousing story. Some of these even become best sellers. And it is also possible to write well and not be able to tell a story. All the mastery of technique in the world is wasted without a good story.

Telling a story is also a craft. There are more things to learn, here–foreshadowing, plotting, pacing, characterization, character arcs, and weaving in subplots. And pitfalls to learn to avoid, like deus ex machina endings and withholding. Even a good story can be ruined by clumsy handling. I have, unfortunately, read a couple of those lately.

A really, really good writer has both sets of tools at their disposal–a mastery of the are of telling a story and the techniques to make the story come to life seamlessly. Sometimes that means an invisible narrator, who just keeps out of the way as the story unfolds. Sometimes it means a distinctive voice that draws the reader in. But neither one will work if the story isn’t right in the first place.

Anyway, that’s my opinion.

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A discussion on one of my onling writers’ groups this week prompted me to think about this.

Sometimes, if you stack up all the rejections–and you will get rejections in this buisiness, even the pros do–it’s easy to think that it signifies failure.

Maybe I’m a cockeyed optimist, but I prefer to think of it as steps along the learning process. There’s a lot to learn and not just about the craft of writing well and telling a great story. That’s a great start, but then you’ve got to brace yourself and send your work out into the world. That means learning to write query letters and synopses–a whole other kind of writng craft. It may mean learning how to e-publish some of your work. It means learning how to market your stories. No matter how far you go, there will always be more to learn. That’s actually a good thing. This will never get boring.

So, yes, if i just look at the rejections, I might get depressed. I prefer to look at it another way. From each project that has fallen short of my hopes, I’ve learned something. And each project takes me a little closer to my goal. If I just keep on doing what I’m doing and learning with each step along the way, I will get there eventually.

My motto has always been, “Never give up. Never surrender.”

Apart from improving my craft, things that I’ve learned so far on this journey:

  1. Don’t send out a story too soon. This is a big one for me and I’ve sabotaged myself more than once this way. The old saying is true for stories as well as people: you never get a second chance to make a first impression. I just get so excited about my stories that I want to share them. I’ve instituted a new rule. After I finish the “final” revision, I allow a story to sit for about six months before I send it anywhere. At least, that’s what I’m trying to do.
  2. This applies to query letters, too. When I think it’s perfect, it’s probably about three months away from good enough. That means I’m going to have to start working on them earlier.
  3. Some stories may just not fit the mold of traditional publication, by the nature of the story or its length. But we’re very fortunate to live in a time in which we have the option of e-publication for those stories.

There are plenty of things I still have to work on. Marketing is a big one. I’ve done a little more work on book trailers. Here’s the trailer for BLOOD WILL TELL. The audio is not quite perfect yet.

Never stop learning.

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In those moments when I need to take a short break from my YA alternate history, THE BARD’S GIFT, I’ve started reading through another one of my projects, MAGE STORM.

MAGE STORM is a middle grade fantasy. It’s also a boy adventure story, something that I see several agents/editors saying that they want. I queried it last year to some interest but no offers. Now, I’ve given it a couple of months to cool off and I’m taking a fresh look at it. I’ve already identified one place where I think I could do a bit better and I’m halfway through a new scene to do that.

But, one of the things I’m considering is whether or not to rewrite the whole thing in first-person. It’s currently close limited third person. Everything in the story is filtered through the main characters perceptions already.

Still, changing it to first person would be a rewrite. Done right, in my opinion, it can’t just be changing the pronouns and the conjugations of the verbs. It’s a lot more involved than that–or it should be. First person point of view invites the reader to live inside that character’s skin. It’s a lot more intimate than even close limited third person.

I’ve written first person before, but only in a couple of novelettes. (Shameles plug: “Heart of Oak”, which is currently free on Smashwords and all the places Smashwords distributed it to, is one of those.) In both cases, it was because I “heard” the story in my own head that way. I’ve never written first person just because it’s the popular thing right now.

Just a quick survey of recent novels in both young adult and middle grade makes it impossible to deny that first person is strongly in favor right now. Is that reason to rewrite this in first person? I haven’t decided yet. After all, I really do want to see this published.

So far, I still “hear” this story in third person, although I could easily see it done in first person. Nearly all of the character’s emotions are already there, and quite a few of his thoughts. While there are a number of action/fight scenes in which, eventually, he comes out as the hero, he’s nearly always frightened enough during the action that he wouldn’t come off as bragging. That can be one of the downfalls of first person.

Another consideration, though, is that this story can be the first in a series. I already know, in a general way, what the next two books in this series would be about. I think I need to consider whether first person would also serve those stories as well as third person.

So, for this pass, I’m just going to concentrate on the sorts of things I’m working on now. When I get through this read-through/revision, I’ll make a decision on whether to make the change or not.

Now, I’m going to get back to work on that improved scene.

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I find that my current work in process, THE BARD’S GIFT is going more slowly than is usual for me in a first draft. Sometimes, I find this frustrating. Then I remember the difference between my other stories and THE BARD’S GIFT: it’s not a straight fantasy in which I can make many of the details up to suit myself. It’s an alternate history.

That means that periodically, I have to stop what I’m doing to research something. Oh, I did plenty of research before I ever started the story. In fact, the trick with the initial research is not to put all of it into the story, like writing a term paper.

But it’s amazing how many little details you don’t realize you need until you get there. Some of them, I can just mark and go on to fill in the details later. Others are more critical to the flow of a scene or chapter and have to be addressed before I can go on.

At this point, I’m having to go back to the Vinland Sagas themselves to find some of the answers. The thing is, something that I plan to turn into a chapter–like the voyage from Greenland to Iceland–is given perhaps a paragraph in the sagas. And at that it’s usually backwards–the voyage from Iceland to Greenland. It does give me some pointers, at least. Landmarks, in the literal sense.

Having to stop every few pages to look something up does interrupt the creative flow, though.

And I haven’t even gotten my characters to North America, yet. Wait until I have to start doing spot research on thunderbirds.

Back to work.

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Fair warning: today’s post is going to be something of a rant.

I believe firmly that every story should be told with as much skill and passion as the story teller possesses, no matter who the intended audience is. The author disrepects and does a disservice to the readers if this isn’t true. That’s my position and I’m sticking to it.

The reason this comes up is the last two middle grade/young adult books that I’ve read. No, I won’t give the titles here. That’s against my policy on this blog. As my grandmother taught me, “If you can’t say something nice, don’t say anything at all.” My only exception to that rule is that I think that sometimes there’s something to be learned by talking and thinking about what doesn’t work–or at least what doesn’t work for me.

So, the two bad habits of today’s topic are deus ex machina endings and withholding.

Deus ex machina: Literally “god from the machine”, this is a reference to ancient Greek plays in which the fallible mortals would royally mess things up for two hours and at the end an actor portraying a god was lowered to the stage by a machine. The “god” then performed a bit of handwavium and set everything right–except, of course, for the characters who had died. 

In more modern stories, this might be accomplished by some new ability, device, or character that was never foreshadowed in the story up to this point. It’s contrived and it’s cheating. It often violates the internal logic of the story and tests the reader’s willing suspension of disbelief.

Worse, it’s unsatisfactory.  In general, stories are much more satisfying when the ending is earned by the main character through a series of struggles and try/fail cycles. We root for characters that surmount their past failures to win through at the end. We feel cheated when some agency other than the main character steps in and solves the problem. Think about it, would Lord of the Rings have worked if Gandalf magically transported Frodo to the Cracks of Doom? (If you think so, check this out on youtube.) When the solution isn’t the result of the protagonist’s struggle, then what was the whole point of the struggle–or the story for that matter.

Withholding: When a story is told in close limited third person or, even worse, in first person, and the point-of-view character knows something that he or she does not share with the reader, that’s withholding. The character can–and often should–withhold information from other characters. But if the reader is privy to the character’s thoughts and emotions–as they should be in either close limited third person or first person–then it’s a cheat not to let the reader know what the character reasonably should be thinking about.  Just like deus ex machina, withholding is sometimes used to suddenly reveal the solution that’s been there all along. But, it tends to make the reader feel cheated, and justly so. 

Withholding is one of the main reasons that the Sherlock Holmes stories are told from Dr. Watson’s point of view. Holmes often knows the solution to the mystery early on. He’s just trying to prove it. Watson doesn’t know and so it’s not withholding for him not to tell the reader. Also, think about Harry Potter. The reader didn’t know until almost the end of the seventh book which side Snape was really on. But neither did Harry, so we didn’t feel cheated.

Now, I’m not saying that withholding, at least, can’t be used successfully by a master. But that’s the point. It takes a deft hand, almost like a stage magician, to keep the readers’ eyes diverted so they don’t notice the trick. If the author can’t pull that off, they shouldn’t attempt withholding.

Sometines, I wonder if authors who try to use these tricks think it’s okay because they got the reader to read all the way–or nearly all the way–to the end. That misses the point. They’re not–or they shouldn’t be–trying just to sell this book. They should be trying to make the reader want to read the next one and the next. And, for me at least, they fail completely. If I lose faith in your ability as a story teller, I’m not likely to pick up the next book.

That’s the lesson I’m taking away from two less-than-stellar reading experiences.

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First, another little announcement. I’ve been playing around with creating a book trailer. This is my effort so far.

Now, I’ve been thinking about point of view and tense lately, largely because of my reading. First person present tense is really big right now, especially in young adult books. Mostly, I think this is because of THE HUNGER GAMES, where it actually works very well. In fact, THE HUNGER GAMES is the only book I can think of in which first person present tense didn’t bother me.  

The book I’m currently reading is written this way. Actually, I think it always was in first person, but I suspect the present tense was a later revision. I say this because I’ve caught a couple of places where the verbs are still past tense, like they got missed in the revision. Sadly, it’s not the only place where the text could have used a thorough copy editor.

I have actually written a couple of short stories in first person: “Heart of Oak” and “Becoming Lioness”. The first because the story really did demand to be that intimate and the second because I just started “hearing” the voice of the story that way.

I think the key to successful use of first person is a closeness to a single character. It has to be intimate, because you’re asking the reader to be the character. It’s much more than just changing pronouns and verb conjugations.

Not every story can or should be told in first person. For one thing, it can get downright confusing if you have two or more point of view characters, all written in first person. I’ve read a couple of stories like that. If the chapter headings hadn’t told me who “I” was at any given moment, I’d have been completely lost.

Another reason to avoid first person is because it is–or should be–impossible to withhold information known to the character from the reader. Conversely, it’s also impossible to let the reader know anything that the first person character doesn’t know. Sometimes, you want to do this so the reader can (silently) shout “Don’t open that door!” or something similar. And it can be darn tricky to make a heroic first-person character not come off as arrogant or a braggart. Also, in those cases where a protagonist is indecisive or not proactive (which I hate anyway), first person isn’t going to make the reader feel any more motivated to continue the story than the main character is. Sometimes, too, you just do need a little more narrative distance from the main character.

Present tense is a trickier question for me. I confess, I just don’t really like it. The only time it hasn’t bothered me, even a little, was in THE HUNGER GAMES. Part of that, of course, is that it was handled truly skilfully there. Skill and mastery of the craft will always make a difference. (Something I think debut authors do well to bear in mind.)

But that’s not all of it. Present tense worked so well in THE HUNGER GAMES, I think, because Katniss was rarely thinking very far ahead or, after the first couple of chapters, very much about the past. She was living in and just trying to survive the moment. And so present tense worked.

This particular young adult novel that I’m reading now almost fits into that same mold, at least in large sections. Just not quite enough to really pull it off. Or maybe it’s the difference between a veteran and a debut author.

Decisions of point of view and tense shouldn’t be taken lightly or leaped into just because it’s the latest thing. Those choices should only be made because they serve the story best, in my opinion.

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